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More details of book titled: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)

XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)

Author: Riemer Grootjans
Published: 2008-07-11
List price: $39.99
Our price: $26.39
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As of: January 08th, 2009 12:04:50 PM
Customer comments on this selection.

Webmaster The Rare Author Who's Mastered Both Content and Communication
This is my first review in almost 10 years of using Amazon. Never have I felt this compelled to share how great a product is. Riemer is, very simply, that rare author who not only fundamentally knows his subject, but understands how to communicate it in ways that make the learning process both intuitive and nearly effortless.

I've been reading software books since I was a kid, and I can say with confidence that most of them fall short in the effective communication department. Sure, there are stacks of books out there packed with useful information, but all the knowledge in the world is useless if you can't understand it. Riemer not only gets the knowledge right, he helps you rightly get at the knowledge. (And this is doubly astounding when you consider that English isn't even the author's first language!)

If you're new to XNA, Managed DirectX, or HLSL shader programming, this book will get you up and running fast. If, like me, you've already had some experience, the tips you'll pick up in this book are a great investment in your programming future. At Amazon's price, this book is a steal.

On a side note, I first came across Riemer's work through his website. (Google for it.) His XNA and DirectX tutorials were the first that actually made sense to me, and I highly recommend them as supplemental material to this book.


Webmaster Great book for any XNA beginner
This book is basically a series of tutorials (or "recipes"). The tutorials range from the very simple task of displaying an image on the screen to more complicated tasks such as terrain generation with HLSL.

The tutorials are organised well, with a contents section that allows you to quickly scan through and look up the feature you wish to implement in your code. Each tutorial has in depth code in the book itself as well as downloadable code from the author's web page.

This book makes a fantastic complement to the XNA documentation. Things that are explained abstractly or are hidden within the XNA documentation are explained in greater practical detail in this book; you'll save a lot of time and hassle. Highly recommended.


Webmaster Zither
I'd never written a review in Amazon. But I cannot do that for this book! It's simply AWESOME! It almost answers every piece of my question mark in mind after going over several XNA fundamental books. In a nutshell, The book is perfect for those who already has some basic knowlodge of XNA.

Webmaster Perfect Reference Book
If your an average to expert c# programmer trying to get into XNA or have a little experience already, this book is great for code refrence and XNA class information. However, I dont recommend this book to entry level programmers as it requires basic c# knowledge.

Webmaster Excellent book for intermediate XNA developers
This is the best book on XNA.

I like that the book is not focused on beginner topics but rather on intermediary concepts. This book will help you grow once you got the basics i.e. once you are able to create a simple 2D game or setup a basic 3D scene.

The author is very focused and the recipie approach works great.
I surely hope the author will publish other books on XNA.


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